GameCon 2019
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Why GameCon Vietnam?

The Only Professional Game Exhibition in Vietnam

Vietnam is #1 Gaming Industry in ASEAN

A Huge Number of Game Fans – especially eSports

Virtual Reality Contents Set to Outpace Hardware
2018 Global Games Market

"We forecast that 2.3 billion gamers across the globe will spend 7.9 billion on games in 2018. This represents an increase of +13.3% from the year before, or .2 billion. Digital game revenues will take 91% of the global market with 5.3 billion"

The eSports becoming an official medal sport: The eSports will first be added as demonstration sport at 2018 Asian Games in Indonesia and as official programme at 2022 Asian Games in Hangzhou, China, in a strategic partnership with Alisports

Total spending on AR/VR products and services is expected to achieve a compound annual growth rate (CAGR) of 113.2% along the way. The United States will be the region with the largest AR/VR spending total in 2017 (.2 billion), followed by Asia/Pacific (excluding Japan)(APeJ) (.0 billion) and Western Europe (.0 billion).